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3.1
Space between individual characters
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.2
RGB
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.3
Subtractive colour
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.4
A lightness of 100 percent
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.5
Hypermedia
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.6
Standard character set for text files.
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.7
Sampling rate
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.8
NTSC
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.9
WWW
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points
3.10
A bitmap
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kerning
Colour on your monitor
paints or ink that absorb some parts of the colour spectrum
White colour
Media which links text, sounds, graphics, movies and/or animations
ASCII
KHz (Kilohertz)
TV broadcasting standard
the best example of hypermedia applications
A rectangular array of points